Monster Hunter: World sits nicely between games like Horizon Zero Dawn/ The Witcher, and Dark Souls/Bloodborne.
#Monster hunter steel assault 2 Ps4
With my incessant need to channel my inner Aloy, let’s not forget the highly anticipated Horizon Zero Dawn gear set is a must have exclusive for PS4 owners of Monster Hunter: World! This could potentially be due to a playstyle shift I’ve had recently switching from a Bloodborne approach to something resembling Horizon Zero Dawn. If you’re starting out as melee, choosing a swift weapon that allows for greater mobility like the Wyvern Blade (Long Sword), would be your best approach. Ranged seems to be a good method of combat for newcomers to Monster Hunter, particularly when in co-op, as it gives you breathing space to get used to the reasonably complex combat system and the reactive UI (You’ll find your eyes flit about until you’ve mastered a weapon’s moves).
So, I decided to take a step back into something more comfortable with the Hunter’s Bow. As the toughest monster in the preview build, this satanic dragon ain’t got no time for that.
I had just about got back into the swing of all things melee with the Evergreen Blade, which I have briefly used previously, however, practising against the insatiable Nergigante probably wasn’t the best plan. Weapon co-ordination and communication is key folks! I wasn’t necessarily alone with my close combat curiosity – for the next hunt, the entire team had unwittingly picked the Wyvern Blade to try out and without weapon variety we ended up flailing about miserably against the Anjanath. However, this was a time for experimentation, to see as many different loadouts as possible without necessarily mastering any. I’m very glad I tried this in a multiplayer context, as I did not agree with it as much as the Steel Assault, and crushingly learned not to have a heavy weapon loadout against an agile T-Rex with a monster migraine!Įven though at a previous preview I was soloing hunts with melee weapons – close range in general felt trickier to get to grips with this time around.
After devastating the Great Jagras, I turned to poking the Barroth in the ass with an Iron Gunlance. Against the Great Jagras this weapon was a dream, as it’s weaknesses were all in my mini-arsenal of firepower. I decided to give this one a go – holy hell did I feel overpowered (but awesome!). I had been set up with the Steel Assault to begin with, but had a perusal of the weapons available before setting out with the gang. Knowing the monster you’re going up against and your weapon of choice has quite the bearing on how well you will do on the hunt. Hunter’s Bow: A classic weapon with myriad possibilities, the Bow can be imbued with a variety of coatings to increase damage, inflict elemental effects, and more! Another firm favourite here.Iron Gunlance: A great iron poking device, the Gunlance comes with bonus shelling attacks for strong firepower.Evergreen Blade: A poisonous sword/axe Charge Blade, which will become a thorn in that pesky monster’s side.Wyvern Blade: A Long Sword with the elemental power of fire, burning enemies as you hack and slash away.Steel Assault: A Heavy Bowgun which acts as a devastating grenade launcher and doubles up as a rapid fire mini-gun (a personal favourite).Hunts Embarked On In Four Player Multiplayer: If you have never played Monster Hunter before, which will be the case for many western players, it can feel like a brutal learning curve – I felt lucky that I had lost my Monster Hunter virginity at the most recent EGX, but, then again, it was rough…Nothing like your first time, eh? But hey, if we gave up after every difficult first experience we wouldn’t get anywhere, and Monster Hunter: World is well worth the effort. With a bunch of quests available and other players to hide behind, it was time to get stuck into one of my most anticipated games of 2018. Emma Withington gets hands on with Monster Hunter: World…